another difficulty rpg: expanded [ALPHA 0.1]
A Roblox experience owned by cones' development studio.
RacingENdifficulty scalingRPG progressioncube enemies
Description (written by the developer; not a statement by this register)
This is a continuation of another difficulty RPG. Defeat cube-shaped difficulties to get its swords. Explore new areas and scale your progression with even more powerful difficulties. Unlock armor with mining (TBA) and drops from difficulties for a substantial health boost that will aid you throughout your journey. Alternatively, you can buy swords with Gold (TBA) and craft even more powerful swords with ones you have. Will you be the best of the best and conquer every difficulty there is? [PRIVATE SERVERS ARE RECOMMENDED] Assets from the JJT Wiki.
Last updated by the developer 10 Nov 2024, 05:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 02:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.