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🏁Hover Ride [Alpha]

🏁Hover Ride [Alpha]

A Roblox experience owned by Hover Ride.

RacingENhoverboardwater mechanicskart racing

Description (written by the developer; not a statement by this register)

🏁Hover Ride🏁 🔥Use the turbo to dominate the corners! 🌊The turbo won't work without water. Dive in Water! 🔥Use turbo and water wisely to reach the goal! ✨Race to earn coin and drive cute or cool machines! You can take commemorative photos in camera mode! 💡Don't forget Good👍 and Favorite⭐!! More Update Coming!! ⚠️Experience includes bright and flashing lights ⚠️ Tags - Racing, Kart, WaterRacing, AirRiders, AirRide, Multiplayers, PVP, PC, Console, Mobile, Water, HoverRide, Hover, Ride, HoverRace, Turbo, Drive, HoverBoard, Future, KartRacing, Speed

Last updated by the developer 7 Aug 2026, 00:58 UTC.

0
playing (measured 11 Aug 2026, 06:33 UTC)
386,045
lifetime visits
91%
liked (2,689 👍 / 261 👎)
10,869
favourites (28.2 per 1k visits)
14 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:331first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester [Alpha] · other193,448 · 8.9% win
New Rider !!! [Alpha] · welcome126,278 · 8.9% win
New Ride !!! [Alpha] · other13,029 · 0.00% win
First Place !!! [Alpha] · progression6,280 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked4 September 2026 — 91 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:1891no change
24 Aug 2026, 23:1991no change
14 Aug 2026, 23:0891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.