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Survive in mini - games

Survive in mini - games

A Roblox experience owned by Zelen Group.

MinigamesENminigame collectionleveling systemboard game mode

Description (written by the developer; not a statement by this register)

Welcome to Survive in mini - games, where you can enjoy a collection of 129 unique and exciting minigames, leveling up and earning coins each time you win. Spend coins on gear, pets, effects, and other cool stuff for your character. As well as the main minigame mode, there's also Epic Party, a board game where you can compete against a group of friends or strangers to see who can gather the most crystals.

Last updated by the developer 8 Jul 2026, 11:24 UTC.

0
playing (measured 10 Aug 2026, 22:36 UTC)
371
lifetime visits
100%
liked (2 👍 / 0 👎)
3
favourites (8.1 per 1k visits)
14 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
500 R$
Gravity Coil
400 R$
LASER GUN
250 R$
Sword
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome :3 mini games · welcome26 · 0.00% win
Quest 2 · progression11 · 0.00% win
Quest 10 · 0.00% win
Quest 30 · 0.00% win
you meet rabbit creator0 · 0.00% win
you meet darkbob head owner0 · 0.00% win
gift candy merry christmas mini games0 · 0.00% win
Mini games0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.