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🌷 [UPDATE]🔮 [Ability Craft] 🔮

🌷 [UPDATE]🔮 [Ability Craft] 🔮

A Roblox experience owned by Sheeepz.

SimulatorENmerge mechanicsability craftingpvp battles

🌷 [UPDATE]🔮 [Ability Craft] 🔮 is a simulator experience created on 2024-05-15. The game has accumulated 3,916,448 lifetime visits and 97,169 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌷 Update out now! 🌷 💫 Merge 2 abilities to make new ones! 💫 ☄️⚔️ Battle your enemies and unlock the rarest superpowers to become unstoppable 🌒☄️ 🛠️ Can you craft them all? ⚡️ 🌌 Inspired by Aura Craft! 🌌 TAGS: Craft, Abilities, Powers, Simulator, PVP, Battles

Last updated by the developer 8 Aug 2026, 18:24 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
3,916,448
lifetime visits
92%
liked (22,442 👍 / 1,972 👎)
97,140
favourites (24.8 per 1k visits)
15 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌑[ ABYSS ]🌑
699 R$
🦋 ASCENSION 🦋
399 R$
💨 Double Jump 💨
149 R$
🔥 [EXTRA SLOT] 🔥
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🔮 You Played Ability Craft 🔮 · welcome1,847,220 · 0.00% win
⭐️ 1st Ability ⭐️ · progression1,550,413 · 0.00% win
✨ [10 Abilities] ✨ · collection1,261,109 · 0.00% win
🥊 WAVE 4 🥊 · progression1,226,502 · 0.00% win
💪😎[VETERAN]😎💪 · other1,140,870 · 0.00% win
WAVE 3 · progression364,058 · 0.00% win
WAVE 2 · progression349,483 · 0.00% win
WAVE 1 · progression337,025 · 0.00% win
✨ [50 Abilities Crafted] ✨ · progression116,254 · 0.00% win
Secret Area · secret94,772 · 0.00% win
🔥 75 Abilities 🔥 · collection53,952 · 0.00% win
🔥 101 Abilities 🔥 · collection33,170 · 0.00% win
[DONATOR] · other13,820 · 0.00% win
⭐️ 128 Abilities! ⭐️ · collection9,049 · 0.00% win
🔮 [TESTER!] 🔮 · other1,016 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3492no change
24 Aug 2026, 03:3392no change
14 Aug 2026, 03:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.