Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fist Talks

Fist Talks

A Roblox experience owned by Century Dancers.

Fighting & PvPENPvP BrawlerAbility-based CombatLeaderboard Competition

Fist Talks is a Roblox experience created on 2024-05-17. It has accumulated 3,854,833 lifetime visits and 248,158 favorites. The title holds an 86% like percentage. Currently, zero users are playing. The game features PvP combat mechanics where players use unique glove abilities to defeat opponents and earn stars. No specific genre classification is recorded in the data.

Description (written by the developer; not a statement by this register)

🥊Fist Talks!🥊 👊 Punch players to knock them airborne. 🥊 Each glove has a unique and interesting ability to use, and you can use the opponent's glove ability once when defeating them. 🔥 Quickly invite your friends for a fun-filled brawl game and earn more Stars to unlock more gloves. 🏆 Anticipate seeing your avatar proudly topping the leaderboard. 📱 💻 🎮 Play on any device! 🕹 Controls: Punch - Tap Screen/Tap UI Button/Left Click/ButtonX Ability - Tap UI Button/E/Q/RB/LB Tags: Brawl, Battle, Combat, Fighting, Multiplayer, PVP, Punch, Fist

Last updated by the developer 24 Jul 2025, 08:36 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
3,854,833
lifetime visits
86%
liked (3,092 👍 / 487 👎)
248,145
favourites (64.4 per 1k visits)
17 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
499 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Collector · collection93,508 · 0.00% win
Love this game · other76,079 · 0.00% win
Century Slayer · progression35,430 · 0.00% win
Damage Dealer · other17,893 · 0.00% win
Millennium Slayer · other704 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3886no change
14 Aug 2026, 03:3786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.