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[BUY TESTING] Jujutsu Accursed

[BUY TESTING] Jujutsu Accursed

A Roblox experience owned by Accursed Studioᵀᴹ.

Last updated by the developer 20 May 2026, 14:50 UTC.

0
playing (measured 11 Aug 2026, 00:52 UTC)
7,679
lifetime visits
65%
liked (207 👍 / 113 👎)
4,268
favourites (555.8 per 1k visits)
17 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 5
10,000 R$
Donation 4
5,000 R$
Donation 3
1,000 R$
Donation 2
500 R$
Donation 1
250 R$
Donation 6
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6517 August 2026 — 65 % liked26 October 2026 — 65 % liked17 August 202626 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 16:1565no change
17 Aug 2026, 14:4565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.