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🪵Siren's Lagoon: Mermaid's Domain🍃 [FIXED]

🪵Siren's Lagoon: Mermaid's Domain🍃 [FIXED]

A Roblox experience owned by Sea Serenades: Mermaid.

RoleplayENmermaidroleplayfantasy

Siren's Lagoon: Mermaid's Domain is a roleplay experience created on 2024-05-18. The game has accumulated 590,306 lifetime visits and 13,612 favorites. Currently, zero users are playing. The title holds a 76% like percentage. Recent updates addressed visual bugs related to character display and transformation effects.

Description (written by the developer; not a statement by this register)

🧜‍♀️Siren's Lagoon: Mermaid's Domain 🧜‍♂️ •-------❤️-------• Thanks for support and like ❤️ •-------🫂-------• My group: https://www.roblox.com/groups/34305614 •-------🧾-------• --Update log-- Removed the "blind white" screen effect caused by a bug during mermaid transformation - Fixed an issue with the character's face not displaying correctly •-------🔄-------• SHUTDOWN = UPDATE OR FIXED SOMETHING •-------❗-------• If report bug or feedback join the disk server to link - - - (ignore tags) Mermaid Merman Mermay Siren Cave House Cartoon Sea Nature School Roleplay

Last updated by the developer 2 Apr 2026, 14:00 UTC.

0
playing (measured 11 Aug 2026, 02:31 UTC)
590,306
lifetime visits
76%
liked (427 👍 / 133 👎)
13,613
favourites (23.1 per 1k visits)
18 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome400,898 · 100.0% win
Secret · secret37,643 · 0.00% win
Cave · other27,746 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:5176no change
14 Aug 2026, 19:4976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.