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Acid Evasion [Under Development]

Acid Evasion [Under Development]

A Roblox experience owned by JDM1507's Workshop.

ObbyENobstacle coursesurvivalphysics hazards

Description (written by the developer; not a statement by this register)

Version WIP 0.031 !- New badge added: Crowner (requirement: get 50 wins) -- Added global wins leaderboard -- Added wins icon for leaderboard and player stats -- Added again Spectator Mode with tweaks (glitched currently) -- Fixed some PVP aspects -- Added ADMIN COMMANDS (for private server owners and staff, only for PC players) key: ";" -- Added new mechanics: > Water > Elevator parts > Tornadoes -- Fixed camera issues -- Made lightning enhancements: > Adding distance fog -- Added acid camera filter on death -- Fixed trampolines (now they have a defined velocity) by making it client sided. [Things that need fix URGENTLY] -- Performance issues when input after tabbing out -- Sword confused state cancel by spamming

Last updated by the developer 19 Jun 2026, 01:34 UTC.

0
playing (measured 18 Aug 2026, 20:21 UTC)
574
lifetime visits
100%
liked (8 👍 / 0 👎)
12
favourites (20.9 per 1k visits)
19 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome110 · 0.00% win
Early Development Access · other35 · 0.00% win
Anger the Shop Guy · other8 · 0.00% win
? · secret6 · 0.00% win
Welcome to his home. · secret6 · 0.00% win
The Beautifulest · secret5 · 0.00% win
Early Donator · other4 · 0.00% win
Nah I'd win. · progression3 · 0.00% win
Crowner · progression2 · 0.00% win
Found the little one. · secret2 · 0.00% win
Survived The Chaos · progression2 · 0.00% win
All The Trees · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.