Acid Evasion [Under Development]
A Roblox experience owned by JDM1507's Workshop.
ObbyENobstacle coursesurvivalphysics hazards
Description (written by the developer; not a statement by this register)
Version WIP 0.031 !- New badge added: Crowner (requirement: get 50 wins) -- Added global wins leaderboard -- Added wins icon for leaderboard and player stats -- Added again Spectator Mode with tweaks (glitched currently) -- Fixed some PVP aspects -- Added ADMIN COMMANDS (for private server owners and staff, only for PC players) key: ";" -- Added new mechanics: > Water > Elevator parts > Tornadoes -- Fixed camera issues -- Made lightning enhancements: > Adding distance fog -- Added acid camera filter on death -- Fixed trampolines (now they have a defined velocity) by making it client sided. [Things that need fix URGENTLY] -- Performance issues when input after tabbing out -- Sword confused state cancel by spamming
Last updated by the developer 19 Jun 2026, 01:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 20:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.