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Doors Tower Defense

Doors Tower Defense

A Roblox experience owned by Green Lightning!.

Tower defenseENDOORSTower DefenseEntity Combat

Doors Tower Defense is a tower-defense experience created on 2024-05-19. The game has accumulated 13,056,883 lifetime visits and holds 8,332 favorites. It maintains an 80% like percentage. Currently, zero users are playing. The experience is in a discontinued state.

Description (written by the developer; not a statement by this register)

⚠️ Unfortunately this game is currently in a discontinued state. My main assistant dev has been unavailable. Hopefully he can come back soon. Welcome to Doors Tower Defense! In this challenging DOORS themed game, your objective is to defeat all the entities across several maps with your customizable team of epic fighters. ⚡️ Unlock Fighters 🔥 Defeat Enemies ✨ Beat Bosses 🎁 Earn Rewards 💰 Collect Knobs 💎 Grind Exp ✅ Level Up 🤫 Find Secrets 🚀 Climb the Leaderboard 👑 Play With Friends ⭐️ Follow the game for update notifications! 💾 Your data SAVES! 🛡️ Free Private Servers! 🌈 Join the "Green Lightning!" Group to support the development AND to get the 'Member' name tag title! Nothing in this game is copyright. Credit goes to LSplash for creating the original DOORS that inspired this game. By Green Lightning 🎮

Last updated by the developer 25 Jul 2026, 16:50 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
13,056,883
lifetime visits
80%
liked (4,776 👍 / 1,189 👎)
8,339
favourites (0.6 per 1k visits)
19 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Battle Pass Tier
249 R$
Jeff Tower
169 R$
Extra Speed
59 R$
RGB Guiding Light
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,323,733 · 7.8% win
Library (Easy) · progression349,193 · 5.2% win
Retro Mode (Medium) · other225,922 · 5.2% win
The Rooms (Hard) · progression217,367 · 3.9% win
Door 100 (Easy) · progression172,084 · 3.9% win
SUPER HARD MODE!!! (Hard) · progression144,940 · 3.9% win
The Mines (Insane) · progression143,570 · 2.6% win
The Backdoor (Medium) · other118,021 · 3.9% win
Secret Achievement · secret91,348 · 3.9% win
Be Crushed By A Seeking Wall · other69,080 · 5.2% win
Courtyard (Event) · social50,417 · 5.2% win
Endless Mode Wave 25 · progression37,593 · 1.3% win
Level 10 · progression33,934 · 3.9% win
Escape Minigame (Event) · social32,078 · 0.00% win
Christmas Map 2024 (Event) · other31,391 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3880no change
13 Aug 2026, 18:3780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.