VERY DIFFICULT OBBY
A Roblox experience owned by SuperEz Games.
ObbyENdifficulty chartparkourobstacle course
VERY DIFFICULT OBBY is an obby experience created on 2024-05-19. It has 12,612,184 lifetime visits, 328,020 favorites, and a 92% like percentage. Currently, one user is playing. The game features 180 stages with varying difficulty levels, ranging from simple to intense challenges. Players navigate precision parkour, tricky platformer sections, and brutal hell lava stages. The experience is designed as a difficulty chart obby, testing players' skills across multiple towers.
Description (written by the developer; not a statement by this register)
Play 180 challenging and unique stages with varying difficulty — this obby starts simple but quickly becomes intense, hard, and for almost everyone, unbeatable. Expect rage. Expect to fail. Almost nobody has what it takes to master every tower. Built as a difficulty chart obby (DCO), VERY DIFFICULT OBBY blends precision parkour, tricky platformer sections, wraparound obstacle courses, and brutal hell lava stages into one impossible gauntlet. Each obstacle pushes harder than the last... how far can you climb before the obby breaks you? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT)
Last updated by the developer 8 Jun 2026, 16:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:04 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:49 | 92 | no change |
| 13 Aug 2026, 18:48 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.