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❗[READ DESC]❗ Save HotDog King Obby!

❗[READ DESC]❗ Save HotDog King Obby!

A Roblox experience owned by HotDogs Studio.

ObbyENobstacle coursefood themebeta

Description (written by the developer; not a statement by this register)

The Hot Dogs 🌭 are in woes! Their king has been kidnapped by the 🍔 Burgers. You must go through all the traps and obstacle to save the 👑 Hot Dog King 👑 ❗ ✨ The game is still in beta, there will be more and more updates! ✨ 😊 Feedbacks are appreciated! You may join the group and give me your feedbacks 😊 ❤️ I really want to thank you for those who took their time leaving likes and favourites on this game. I had contributed maximum of my efforts into creating such experience. A like may seem small but I count every single one of them! Once again to show my gratitude. Thank you!!! ❤️ Founder: Joemami_Dev Scripter: Joemami_Dev Builder: Joemami_Dev Modeler: Joemami_Dev Designer: Joemami_Dev - Yes I work alone 😉

Last updated by the developer 11 Jul 2026, 18:24 UTC.

0
playing (measured 13 Aug 2026, 04:31 UTC)
6,938
lifetime visits
68%
liked (25 👍 / 12 👎)
32
favourites (4.6 per 1k visits)
20 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Burger Knight Morph
45 R$
Tip pls
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played during game's beta! · welcome4,041 · 0.00% win
You met the creator!!! · other73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.