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Lift Stone Simulator

Lift Stone Simulator

A Roblox experience owned by Stone Age Studio.

SimulatorENstrength trainingpet collectionrebirth mechanic

Description (written by the developer; not a statement by this register)

Welcome to Lift Stone Simulator! 🏋️ Train To Gain Strength 🥊 Compete With Others To Lift Stones and Be The Strongest! 🏆 Collect Wins & Pets! ❤️ Like the Game and Join the Group for insane REWARDS! PREMIUM PLAYERS GET 10% MORE STRENGTH & 10% MORE WINS If you enjoyed this game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! Tags: Race, Colors, Swords , Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Energy, Stars, Racing, Raiding , Friends , Simulator

Last updated by the developer 7 Jun 2025, 19:43 UTC.

0
playing (measured 10 Aug 2026, 21:47 UTC)
491,128
lifetime visits
91%
liked (1,081 👍 / 103 👎)
697
favourites (1.4 per 1k visits)
20 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
499 R$
+6 Pet Equip
499 R$
Super Luck
399 R$
x8 Hatch
349 R$
+4 Pet Equip
299 R$
Basic Luck
299 R$
x2 Strength
199 R$
+2 Pet Equip
199 R$
x3 Hatch
199 R$
x2 Wins
199 R$
More Pet Storage
99 R$
Auto Click (OP)
99 R$
Auto Hatch
99 R$
Auto Equip
99 R$
Fast Hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome349,318
Lava Zone · progression69,046
Futuristic Zone · other8,204

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.