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[🐼 UPDATE NEW FITS] Memories Matching Outfits

[🐼 UPDATE NEW FITS] Memories Matching Outfits

A Roblox experience owned by cutesiΠ΅ fits.

RoleplayENoutfit matchingcatalog editoraesthetic fashion

Description (written by the developer; not a statement by this register)

Welcome to Memories Matching Outfits! 🐼 β™‘ All purchases made in the game will be available in your Roblox inventory! 😊 β™‘ Join the group to hear about new updates, outfits, and more! ❀ [βš’οΈ] https://www.roblox.com/users/143269583/profile https://www.roblox.com/users/4464517199/profile [πŸ“] https://www.roblox.com/users/265398771/profile β€βž·ο½‘ q q β™‘ DISCLAIMER: Not all clothes and UGC items are owned by us β™‘ If your UGC or CLOTHING is used and want them removed, please contact us to get it removed immediately! 🏷️ Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader , Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair , Outfit Shop Hair Combos , Mall , Avatars , Aesthetic , Da Hood, DH, Steal Outfits , Matching , tt , Dh style , Outfit shop , Cute fits , Y2k, Memories

Last updated by the developer 28 Jan 2025, 05:11 UTC.

0
playing (measured 12 Aug 2026, 04:33 UTC)
1,376
lifetime visits
85%
liked (17 πŸ‘ / 3 πŸ‘Ž)
7
favourites (5.1 per 1k visits)
21 May 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Memories Matching Outfits! Β· welcome1,104 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.