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Ninja World War

Ninja World War

A Roblox experience owned by Chengdu Clover Studio.

Tower defenseENNaruto IPTower DefenseCard Collection

Ninja World War is a tower-defense experience created on 2024-05-21. The game has accumulated 2,579,448 lifetime visits and 279,367 favorites. It maintains an 80% like percentage. Currently, zero users are playing. The description highlights ninja and hero units, tail beast mounts, and card upgrades. Tags include ninja, narut, simulator, fight, battle, Darts, sword in hand, Battle, Ninjutsu, tail beast, war, Detonator, bomb, and charm.

Description (written by the developer; not a statement by this register)

🥷Lead your ninjas and heros units to stop the evil ninjas 🐙You can have powerful tail beast mounts! legendary heroes!... 🥈Upgrade your ninjas with silver cards! 🥇Strengthen yourself with gold cards! 💨Evil ninjas have taken over the world. Take it back! 🎁Join the group to claim more rewards. Welcome redemption code: clover Game has just launched, and there may be some issues. Feel free to leave a message in the group. Tags:ninja,narut,simulator,fight,battle,Darts, sword in hand, Battle, Ninjutsu, tail beast, war, Detonator, bomb, charm

Last updated by the developer 14 Jul 2026, 08:34 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
2,579,448
lifetime visits
80%
liked (1,088 👍 / 269 👎)
279,350
favourites (108.3 per 1k visits)
21 May 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8014 August 2026 — 80 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:2180no change
14 Aug 2026, 07:0780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.