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[🎉100K🎉] Button Universe

[🎉100K🎉] Button Universe

A Roblox experience owned by Hapy Games.

SimulatorENbutton simulatorpet hatchingleaderboard competition

Description (written by the developer; not a statement by this register)

The greatest button simulator has been RELEASED! 100K EVENT! - 👑Use code: "100K" - 🎉Mega 100K Button! Cash Every Second! 🔼Buy Cash Multis with your Cash! 📈Buy better stats to multiply lower stats! 🥚Hatch eggs to gain amazing pets! 📜Complete quests from the NPCs! 🏆Earn your spot on the competitive leaderboard! 🔥Coming soon:🔥 - More Worlds + More Stats - Runes - Minigames 🔴UPDATE at 250M Global Presses🔴 Builds by @DeHapyPrank Scripted by @TheCodeParagon (QBit) Tags: Universe, Button Simulator, Simulator, Stats Simulator, Stats, Pets, Dehapy

Last updated by the developer 22 Mar 2026, 22:35 UTC.

0
playing (measured 10 Aug 2026, 20:45 UTC)
178,917
lifetime visits
82%
liked (942 👍 / 205 👎)
1,055
favourites (5.9 per 1k visits)
21 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Luck
599 R$
+5 Pets
499 R$
2x Stats
299 R$
+2 Pets
249 R$
Magic Eggs
199 R$
Double Luck
199 R$
5x Cash
199 R$
VIP
100 R$
Double Crystals
89 R$
More Inventory
79 R$
2x Run Speed
59 R$
Double Cash
49 R$
Teleport
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined83,470 · 0.00% win
100 Button Presses · other34,484 · 0.00% win
1M Cash · collection28,729 · 0.00% win
1000 Button Presses · other23,078 · 0.00% win
Met A Dev! · social593 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.