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Rocket Jump Obby! 🚀

Rocket Jump Obby! 🚀

A Roblox experience owned by Appalling Games.

ObbyENparkourrocket mechanicsskin marketplace

Rocket Jump Obby! 🚀 is an obby experience created on 2024-05-22. The game has accumulated 7,060,232 lifetime visits and 6,845 favorites. It holds a 50% like percentage. Currently, zero players are active. The title features rocket-based parkour mechanics within the obstacle course genre.

Description (written by the developer; not a statement by this register)

🚀 Use your rocket launcher to complete the obby! 🚀 💰 Save up bricks to unlock new skins! 💰 💸 Trade your skins or sell them on the marketplace for more bricks or even robux! 💸 ⭐ Join the group for daily rewards! ⭐ ✨ Premium players get their own daily rewards and a special Premium skin! ✨ 👍 Like and favorite the game for future updates! 👍 Tags: Obby, Rocket Launcher, Rocket Jump, Parkour, Obstacle Course, Speed Run, Fun Inspired by Obby But You’re On a Bike

Last updated by the developer 25 Jul 2026, 03:47 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
7,060,232
lifetime visits
50%
liked (3,304 👍 / 3,314 👎)
6,858
favourites (1.0 per 1k visits)
22 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Skins
1,000 R$
Unlock All Trails
500 R$
Double Bricks
349 R$
Neon Rainbow Skin
250 R$
Double Wins
249 R$
Custom Trail
200 R$
15 Bricks/Minute
99 R$
Classic Rocket Launcher
50 R$
Unlock All Worlds
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,717,308 · 100.0% win
Victory · progression83,579 · 19.4% win
World 1 · progression83,559 · 19.4% win
World 2 · progression10,963 · 6.5% win
5 Wins · progression989 · 0.00% win
10 Wins · progression166 · 0.00% win
20 Wins · progression42 · 0.00% win
50 Wins · progression11 · 0.00% win
100 Wins · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5013 August 2026 — 50 % liked23 August 2026 — 50 % liked2 September 2026 — 50 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:5050no change
23 Aug 2026, 22:4950no change
13 Aug 2026, 22:4850first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.