[UPD 1] Blossom High School πΈ Anime RP
A Roblox experience owned by Velder.
RoleplayENanimehigh schoolavatar customization
Blossom High School is a role-playing experience created on May 22, 2024. It focuses on anime high school life in Tokyo. The game has accumulated 779,116 lifetime visits and holds a 78% like percentage. Currently, 5,031 users have favorited the experience. It is categorized under the roleplay genre and is currently in alpha development.
Description (written by the developer; not a statement by this register)
MASSIVE UPDATES COMING SOON!! πΈ Welcome to Blossom High School! A role-playing game that allows for you to experience the anime high school lifestyle in Tokyo, Japan. This game is currently in ALPHA and may contain some bugs. π« Engage in a variety of school activities! π Socialize with friends in class! π Design your dream avatar! π’ Express yourself with unique emotes and animations! Updates: - Added Town Expansions! - Fixed Doors! Current Version: v0.5.1 Genres: Roleplay, Town & City Tags: anime, manga, anime life, japan, tokyo, highschool, high school, academy, roleplay, rp, blossom, cherry, sensei, teacher, student, principal, yandere
Last updated by the developer 9 Jun 2025, 23:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.