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Skibi Tower Defense

Skibi Tower Defense

A Roblox experience owned by Skibi Tower Defense.

Tower defenseENtower defenseskibidi toiletstrategy

Skibi Tower Defense is a tower-defense experience created on May 22, 2024. The game currently has 65 players online and has accumulated 12,861,101 lifetime visits. It holds a 85% like percentage and has 8,187 favorites.

Description (written by the developer; not a statement by this register)

✨Welcome to the Skibi Tower Defense!✨ 🎉Update 2.9.7.5 is out🎉 The world needs your help! Immerse yourself in the world of the eternal battle of the alliance for the life of the world. Can you withstand the onslaught of toilets?🎥🚽 ⚜Get new characters⚜ ⭐Upgrade them with enchants⭐ 🌌And win the battles🌌 PC Keybinds: 1 - 5 = Select Tower E = Upgrade X = Sell Z = Change target mode Q = Cancel placement R = Rotate tower F = Ability 1

Last updated by the developer 8 Jul 2026, 18:23 UTC.

65
playing (measured 10 Aug 2026, 15:07 UTC)
12,861,101
lifetime visits
85%
liked (8,541 👍 / 1,521 👎)
8,332
favourites (0.6 per 1k visits)
22 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0716first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Rubies
349 R$
VIP
299 R$
3X SPEED
299 R$
x2 Coins
199 R$
x2 Inventory Space
99 R$
x2 lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,023,957 · 48.4% win
Easy Mode · other110,570 · 3.8% win
Medium Mode · other108,861 · 1.9% win
Hard Mode · progression95,661 · 2.5% win
Insane Mode · progression56,148 · 1.3% win
Extreme Mode · progression40,078 · 0.60% win
Clock Event · other20,527 · 0.00% win
Summer Event · other6,779 · 0.00% win
SCP Event · social3,702 · 0.00% win
You Met Creator! · welcome1,866 · 0.00% win
Zombie Event · social1,589 · 0.00% win
NIGHTMARE Zombie Event · other321 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1585no change
12 Oct 2026, 19:0685no change
2 Oct 2026, 19:0485no change
22 Sept 2026, 19:0185no change
12 Sept 2026, 18:5385no change
2 Sept 2026, 18:4985no change
23 Aug 2026, 18:4785no change
13 Aug 2026, 18:4585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.