LASER TAG
A Roblox experience owned by PlatinumFall's.
ShooterENcompetitiveteam-basedprogression
LASER TAG is a shooter experience created on 2024-05-22. The game has accumulated 1,098,046 lifetime visits and 2,409 favorites. Currently, zero users are playing. The title holds a 72% like percentage. The description highlights features such as eight new maps, a level user interface, and team changing mechanics.
Description (written by the developer; not a statement by this register)
Welcome to Laser Tag - Join your friends or play with strangers for a battle like never before- with super loaded laser guns! Any suggestions you'd like to make? Post them on the group wall! 👑 [UPDATE 1]: 8 NEW MAPS 🗺️ LEVEL USER INTERFACE (UI) 🎮 LEVELS. Gain points and unlock higher gun damage on each level 📊 TEAM CHANGING 🔓 + Bug fixes, & more! 🐞 💻 USE CODE "UPDATE1" FOR 150 POINTS Like the game? Be sure to join Platinum Fall’s! Also, don't forget to leave a like 👍 and a favorite! ⭐ GROUP: https://www.roblox.com/groups/34339799/PlatinumFalls [shutdowns = new update!]
Last updated by the developer 28 Nov 2024, 21:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.