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[UPD2]🗡️Weapon Battlegrounds🔥

[UPD2]🗡️Weapon Battlegrounds🔥

A Roblox experience owned by battlefield RNG.

Fighting & PvPENweapon collectioncombatRNG mechanics

Description (written by the developer; not a statement by this register)

Oh dear! Friends, time waits for no one. Click crazily and enter the game in an instant. Play crazily! Hey yo! Click that "Roll" button quickly, and you will obtain more than 40 weapons. How cool! Make super cool cats with weapons. Charge! Pick up the weapons and fight fiercely. Don't be a coward! Drink the potions and your luck will soar! If you think this game is great, give a thumbs up quickly! Subscribe to the private VIP server with friends, and your luck will increase by 1.5 times. Wow! This game was made independently by only two people. Please support us. We will work extremely hard! Thanks to Sol’s RNG. Combat Warriors.The inspiration to make this game came from them.

Last updated by the developer 30 Jul 2026, 12:59 UTC.

0
playing (measured 11 Aug 2026, 11:23 UTC)
70,516
lifetime visits
76%
liked (266 👍 / 86 👎)
3,635
favourites (51.5 per 1k visits)
23 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome52,201 · 0.00% win
Swordsman · other4,981 · 0.00% win
Obsessed · other3,170 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757675.515 August 2026 — 75 % liked14 September 2026 — 76 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 16:0876+1
15 Aug 2026, 14:3175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.