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⚡Death Run! 🏁

⚡Death Run! 🏁

A Roblox experience owned by Clue Studioz.

ObbyENObbyRaceParkour

Description (written by the developer; not a statement by this register)

Welcome to Death Run Obby Race! One life one finish line and limited time. Get ready for the ultimate DEATH race in Death Run! 🌟Hit play at the start of the round to challenge players in a race where skill and speed are key! 🏃‍♀️🏃‍♂️ 🏆 9+ Challenging Courses 🛠️ Special Abilities and Boosts to add a twist to the game! 🏳️‍🌈 Exclusive Trails Current Maps in the Game: Lava Wasteland, Snowy Mountain, Space, Conveyor Run, The Floor is Acid!, Classic Obby, Classic Hill Climb, Maximum Security, Fall of Heck.

Last updated by the developer 13 Jun 2026, 18:36 UTC.

0
playing (measured 20 Aug 2026, 04:00 UTC)
1,948
lifetime visits
83%
liked (5 👍 / 1 👎)
7
favourites (3.6 per 1k visits)
23 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport Ability
715 R$
Perma Tripple Jump
399 R$
Perma Double Jump
299 R$
Perma Double Tokens
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome1,317 · 0.00% win
First 1K!! · welcome372 · 0.00% win
First Win!! · progression71 · 0.00% win
10 Wins! · progression5 · 0.00% win
25 Wins! · progression3 · 0.00% win
100 Wins! · progression2 · 0.00% win
50 Wins! · progression2 · 0.00% win
250 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.