TEAM SCHOOL ESCAPE!
A Roblox experience owned by Grow Inc.
ObbyENschoolescapeobby
TEAM SCHOOL ESCAPE! is an obby experience created on 2024-05-23. It has recorded 4,218,894 lifetime visits and 16,125 favorites. The experience holds a 60% like percentage. Currently, zero players are active in the game.
Description (written by the developer; not a statement by this register)
Gear up for an electrifying escape obby from a place beyond your wildest dreams – a mysterious school! This time, it's under the watch of Mr. Cranky, the sternest teacher in the district, but her attention is divided with endless paperwork. This provides a prime chance for you to sneak away undetected. Embark on this obby through eerie classrooms filled with intricate puzzles, secret hallways, and clever diversions all designed to test your cunning and agility. As Mr. Cranky focuses on her tasks, it's your moment to quietly outmaneuver her. Don't forget to race against the clock and your friends to secure your spot as the top escape on the Obby Leaderboards. Team School Escape! - Created by SapphireStudios. Dive into this captivating adventure where cunning and speed are your best allies. Can you outsmart the Teacher and make your daring escape?
Last updated by the developer 13 Apr 2025, 02:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.