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Random Gear Fight on The Heights REBORN [v1.1.0]

Random Gear Fight on The Heights REBORN [v1.1.0]

A Roblox experience owned by router games.

Fighting & PvPENrandom gearmelee combatheights map

Description (written by the developer; not a statement by this register)

Inspired by "Fight With Random Gears On Heights [MAP UPDATE!]" by radboy55, a game beloved by us back in those days. Some tips: -Your first gear will always be a melee, second one being ranged and the third being utility and/or mobility; fourth gears are for fun purposes and are usually useless. -Some gears may have special abilities, activate these with Q, E, Z or X (usually Q or E). -Every gear does something and are useful (except for the fourth gears), it is up to you to find out what they do. -There are about 800 gears in the game in total, try to memorize the ones with abilities. -You can drop the gear you're holding by pressing "Backspace", if you drop them right after you die your foes may be able to get them though, so be careful. -If you can't open gear cards, or if your camera is glitched in some way then please rejoin by typing "!rejoin" in chat. -Please leave a like on the game, it helps with my motivation 👍

Last updated by the developer 5 Dec 2024, 12:56 UTC.

0
playing (measured 20 Aug 2026, 10:34 UTC)
1,063
lifetime visits
88%
liked (14 👍 / 2 👎)
18
favourites (16.9 per 1k visits)
23 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 10:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Random Gear
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome322 · 0.00% win
10 Kills · other58 · 0.00% win
25 Kills · progression36 · 0.00% win
50 Kills · progression24 · 0.00% win
100 Kills · progression13 · 0.00% win
250 Kills · progression3 · 0.00% win
500 Kills · progression1 · 0.00% win
1000 Kills · progression1 · 0.00% win
2500 Kills · progression0 · 0.00% win
5000 Kills · progression0 · 0.00% win
10000 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.