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+1 Heart Each Second [πŸ’“]

+1 Heart Each Second [πŸ’“]

A Roblox experience owned by Razzles Studios.

TycoonENincrementalhealth mechanicgroup rewards

Description (written by the developer; not a statement by this register)

πŸ‘ NEW UPDATE AT 250 LIKES! πŸ† Welcome to +1 Health Every Second ❀️ Every Second You Get +1 Health ! Finish an activity and gain Wins! πŸ’Ύ Automatic Save! Favorite the game so you can remember to play again later. πŸ† Join group to unlock the daily group rewards & benefits! https://www.roblox.com/groups/4622902/REWARDS/ πŸ‘ Like the game and ⭐️ Favorite the game for a FREE ❀️+1 Health per second! 🎁 Premium Players Benefits: ❀️+2 Health per second 😊 Thanks For Playing This game does not violate any Roblox's TOS. I do not endorse scams and I am not promising any Robux reward. This game is made purely for entertainment, and I hope the playing experience is fun for all players.(this game does not give robux)

Last updated by the developer 12 Aug 2024, 20:35 UTC.

0
playing (measured 20 Aug 2026, 11:45 UTC)
532
lifetime visits
50%
liked (4 πŸ‘ / 4 πŸ‘Ž)
1
favourites (1.9 per 1k visits)
23 May 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 11:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Flying Rainbow Carpet [🌈]
798 R$
VIP [πŸ‘‘]
399 R$
+8 Pets Equipped [🐾]
348 R$
x2 Health [❀️]
298 R$
x2 Health
298 R$
x2 Wins
198 R$
x2 Wins [πŸ†]
198 R$
+20 Inventory Space [πŸŽ’]
148 R$
Triple Hatch [πŸ₯š]
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome415 Β· 0.00% win
Obby Completed Β· progression149 Β· 0.00% win
Conveyor Completed Β· progression145 Β· 0.00% win
Tower Completed Β· progression70 Β· 0.00% win
Hole Completed Β· progression63 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.