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🍭Princess Loolilalu PRISON RUN! (OBBY)🎪

🍭Princess Loolilalu PRISON RUN! (OBBY)🎪

A Roblox experience owned by Whoopy Invest.

ObbyENDigital CircusObbyEscape

🍭Princess Loolilalu PRISON RUN! (OBBY)🎪 is an obby experience created on 2024-05-24. The game has accumulated 2,698,596 lifetime visits and 1,095 favorites. Currently, zero users are playing. The experience holds a 67% like percentage. Players navigate 25 obstacles across Easy and Hard modes to escape the Digital Circus Prison setting.

Description (written by the developer; not a statement by this register)

🍭Welcome to Loolilalu Prison Run!🎪 Are you ready to break out of Digital Circus’s Prison?! Well let's do this! Today is Loolilalui’s Shift and she isn't exactly the most vigilant guard in the Prison. This gives us more of an advantage to make our escape. 🍭🍭🍭🍭🍭 Make your way through 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. 🌈🌈🌈🌈🌈 ~ignore Tags: skibidi toilet , Cameraman , FNAF , Titan Tv Man , Titan Speaker Man , Rainbow Friends , Titan CameraMan , Titan SpeakerMan , G-Man toilet , Morphs , Poppy Play Time , Poppy Play Time Obby , Skibidi Toilet Obby , Pomni , Pomni Obby , Rainbow Friends 2 , tv man , titan skibidi toilet , cameraman skibidi , tv woman , tv woman skibidi , speaker man , Digital Circus, jax pomni , Grimace , Grinch , Christmas , Santa Claus , horror , grinch , catnap , dogday , Poppy Playtime 3 , Miss Delight

Last updated by the developer 2 Jul 2026, 16:54 UTC.

0
playing (measured 10 Aug 2026, 16:49 UTC)
2,698,596
lifetime visits
67%
liked (111 👍 / 55 👎)
1,095
favourites (0.4 per 1k visits)
24 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL GAMEPASSES PACK
599 R$
ALL MORPHS PACK
350 R$
Super Hero
330 R$
Telekinesis
299 R$
Buffed Body
299 R$
VIP
250 R$
Ice Gun
165 R$
Grapple Hook
135 R$
Princess Loolilalu Morph
130 R$
Pomni Morph
99 R$
Jax Morph
80 R$
Gummigoo Morph
79 R$
Caine Morph
69 R$
Ragatha Morph
69 R$
Barry Morph
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,640,434 · 0.00% win
Winners Badge (EASY!) · progression113,613 · 0.00% win
Winners Badge (HARD!) · progression16,641 · 0.00% win
First Person (EASY!) · other5,140 · 0.00% win
BRONSE FRIEND BADGE · other2,297 · 0.00% win
First Person (HARD!) · progression835 · 0.00% win
SILVER FRIEND BADGE · social346 · 0.00% win
GOLDEN FRIEND BADGE · other56 · 0.00% win
DIAMOND FRIEND BADGE · social12 · 0.00% win
VIOLET FRIEND BADGE · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:5067no change
14 Aug 2026, 06:4867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.