[RAID] Castle Beaumont
A Roblox experience owned by The Robloxian Army TRA.
ShooterENFPSPvPSword Fighting
Description (written by the developer; not a statement by this register)
Equal numbers payload-based sword fort. Gun modes are also available to those interested. NA, float or no-float. 8v8 to 15v15, static. 16v16 to 50v50 is possible when scheduled. Shotgun mode: 8v10, static. VZ4 mode: 6v10, static. Agree to a suitable number with the defence leader. ----------------- VIP info; https://devforum.roblox.com/t/vip/453614 ----------------- Rules: No glitching. No exploiting. No reaching. No frog jumping. No alts. Admins can remove flaming/disruptive members based on behaviour, also the suspicion of cheating and rule breaking. ----------------- Modes: casual - normal - elite ----------------- Preflooding ALLOWED No prior notice required, yet RECOMMENDED. ----------------- Credits: PeekayCypher, Partixel, thomas_ie
Last updated by the developer 10 Aug 2026, 14:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 06:08 | 54 | no change |
| 15 Aug 2026, 06:07 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.