[USMC] United States Marine Corps Academy
A Roblox experience owned by [BA] British Army (Dillace Forterns).
SimulatorENmilitary simulationUS Marine Corpstactical combat
Description (written by the developer; not a statement by this register)
Description: Welcome to [USMC] United States Marine Corps, the ultimate military simulation experience on Roblox! Step into the boots of a Marine and immerse yourself in the world of the United States Marine Corps. Whether you're a seasoned soldier or a new recruit, there's a place for you in our ranks. Features: Realistic Training: Start your journey in the training camp where you'll learn essential Marine skills, including weapons handling, tactical maneuvers, and physical fitness. Complete your training to become a full-fledged Marine! Missions and Operations: Participate in a variety of missions, ranging from reconnaissance and search-and-rescue to full-scale combat operations. Work together with your fellow Marines to achieve mission objectives and earn commendations. Customizable Gear: Personalize your Marine with a wide range of uniforms, gear, and weaponry. Show off your style while staying combat-ready. Teamwork and Strategy: Join forces with other players in coordinated squ
Last updated by the developer 14 Apr 2026, 04:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 03:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.