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ZooPlayTime [Big Map 🗺]

ZooPlayTime [Big Map 🗺]

A Roblox experience owned by CelestialGamesStudios.

HorrorENhorrorroleplaytycoon

ZooPlayTime [Big Map 🗺] is a horror experience created on May 25, 2024. It has accumulated 1,567,782 lifetime visits and 135,149 favorites. The title holds a 56% like percentage. Currently, zero users are playing. The game features tags including Zoonomaly, Monsters, and Roleplay. It was built by crimat4.

Description (written by the developer; not a statement by this register)

If you enjoy the game please leave a like and favorite 🌟🤩 ❗ENABLE FIRST-PERSON TO USE BULB (GUN) ❗ ⏰Join the Group https://www.roblox.com/groups/34357548/CelestialGamesStudios Builder: crimat4 Tags: Zoonomaly, Monsters, Tycoon, Zoonomaly, Monsters, RP, Roleplay, Find, Barry, Youtuber, Poppy Playtime Horror, Spiderman, Poppy, Catnap, Nightmare catnap, , Amazing, digital, circus, Funny, Game,

Last updated by the developer 13 Jan 2025, 06:10 UTC.

0
playing (measured 11 Aug 2026, 08:32 UTC)
1,567,782
lifetime visits
56%
liked (108 👍 / 84 👎)
135,147
favourites (86.2 per 1k visits)
25 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Melon
1,249 R$
Bear Monster
1,249 R$
Pencil
1,249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome264,230 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5614 August 2026 — 56 % liked13 September 2026 — 56 % liked13 October 2026 — 56 % liked23 October 2026 — 56 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:3356no change
13 Oct 2026, 14:3256no change
13 Sept 2026, 14:1656no change
14 Aug 2026, 11:5056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.