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Flop Engine

Flop Engine

A Roblox experience owned by Floppics Town.

SimulatorENSource EngineValvePvP

Description (written by the developer; not a statement by this register)

The game is still W.I.P., expect bugs! This is a game that represents the Source Engine made by Valve Which includes pvp, gamemodes, addons, custom maps and many more! You can create private servers in-game If you are the owner of some assets and want to remove them, contact the owner.

Last updated by the developer 5 Aug 2026, 13:34 UTC.

0
playing (measured 14 Aug 2026, 22:08 UTC)
2,223
lifetime visits
92%
liked (12 👍 / 1 👎)
13
favourites (5.8 per 1k visits)
25 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Local code execution
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Trainstation escape · progression18 · 0.00% win
Submissive · other15 · 0.00% win
Christmas 2025 [NO LONGER AVAILABLE] · other14 · 0.00% win
Demo rock · collection11 · 0.00% win
300 Points · progression9 · 0.00% win
DEMO Tester · other5 · 0.00% win
Backrooms escape · progression4 · 0.00% win
2 secret words · secret3 · 0.00% win
Failed scripts · other2 · 0.00% win
Forgotten · other2 · 0.00% win
Sprayer · collection2 · 0.00% win
Researcher · collection2 · 0.00% win
Server rush · other0 · 0.00% win
Win 10 rounds · progression0 · 0.00% win
Murderer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.