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The Penthouse 🔊

The Penthouse 🔊

A Roblox experience owned by The Egyptian Studios.

Social & hangoutENhangoutsocialvoice chat

The Penthouse 🔊 is a social-hangout experience created on 2024-05-26. It currently has 43 players and 1,686,072 lifetime visits. The game holds 8,459 favorites and maintains an 86% like percentage. Players engage in social interaction within a large map featuring voice chat capabilities and customizable outfits.

Description (written by the developer; not a statement by this register)

💬 Trendy hangout experience for meeting new people and voice chat 🎙️ You can: - Slap each other 👋 - Troll each other - Purchase auras - Choose from a large variety of trendy outfits - Explore and chill in the large map - Make a new best friend Press G to open your backpack! Search Tags: Hangout Game, Hangout Games, Roleplay, RP, Donate Game, Donate Games, Chill Game, Social Hangout, Hangout, Social, Mic, Mic Up, Neighbors, VC, Voice Chat, The Corner,

Last updated by the developer 10 Aug 2026, 03:47 UTC.

43
playing (measured 10 Aug 2026, 15:19 UTC)
1,686,072
lifetime visits
86%
liked (6,133 👍 / 984 👎)
8,724
favourites (5.2 per 1k visits)
26 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1921first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Boombox
49 R$
Panda
30 R$
Glowbands
30 R$
Teddy Bear
30 R$
GET OUT Sound Effect Tool
30 R$
Milkshake
25 R$
Gun
25 R$
Balloon
25 R$
Coffee
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome856,754 · 100.0% win
Pet a Cat · other193,446 · 32.1% win
Climb The Building · progression23,499 · 4.3% win
Meet the Owner · other1,348 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:3586no change
24 Aug 2026, 11:2086no change
14 Aug 2026, 11:2086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.