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[UPDATE] SLIME SIMULATOR

[UPDATE] SLIME SIMULATOR

A Roblox experience owned by NeoFox Studio.

SimulatorENsimulatorpetsrebirths

Description (written by the developer; not a statement by this register)

🎉 Welcome to Slime Simulator! Collect Slime, discover different Areas and Worlds, unlock Pets, get Rebirths and much more! 🔄 Rebirth: Rebirth to gain Slime faster! 🏆 Badges: Complete achievements and unlock Badges! 📈 Global Leaderboards: Compete to be the best! 🎁 Group Rewards: Group members get a Free OP Pet + more! Are you lagging? You can now get a 100% free private server! Don't forget to Like 👍 and Favorite ⭐ if you enjoyed the game!

Last updated by the developer 10 Jul 2024, 16:48 UTC.

0
playing (measured 18 Aug 2026, 07:19 UTC)
1,425
lifetime visits
75%
liked (9 👍 / 3 👎)
7
favourites (4.9 per 1k visits)
26 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 07:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
99 R$
Double Slime!
99 R$
Double luck!
69 R$
+50 Pet Storage!
49 R$
Auto Open!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome878 · 0.00% win
Level 5! · progression44 · 0.00% win
Level 10! · progression18 · 0.00% win
Level 20! · progression17 · 0.00% win
Level 15! · progression16 · 0.00% win
Level 25! · progression14 · 0.00% win
Level 50! · progression8 · 0.00% win
Level 100! · progression5 · 0.00% win
Level 75! · progression2 · 0.00% win
Purchase a gamepass! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.