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🍃Mermaid Nature 2🌿

🍃Mermaid Nature 2🌿

A Roblox experience owned by Sylvan Mermaid.

RoleplayENmermaidroleplaynature

🍃Mermaid Nature 2🌿 is a roleplay experience created on 2024-05-26. The game has accumulated 3,061,034 lifetime visits and 63,204 favorites. Currently, zero users are playing. The experience holds an 85% like percentage. The description mentions support, a group link, and shutdown updates for fixes.

Description (written by the developer; not a statement by this register)

🍃Mermaid Nature 2🌿 •-------❤️-------• Thanks for support and like ❤️ •-------🫂-------• My group: https://www.roblox.com/groups/34362046/Sylvan-Mermaid#!/about •-------🔄️-------• SHUTDOWN = UPDATE OR FIXED SOMETHING •-------❗-------• If report bug or feedback join the disco server to link - - - (ignore tags) Mermaid Merman Mermay Siren Cave House Cartoon Sea Nature School Roleplay

Last updated by the developer 11 Jul 2026, 19:13 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
3,061,034
lifetime visits
85%
liked (1,872 👍 / 338 👎)
63,202
favourites (20.6 per 1k visits)
26 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Mermaid Nature 2 · welcome1,965,776 · 100.0% win
Mermaids' Abyss · other577,553 · 100.0% win
Haha · other140,218 · 23.5% win
Cave · other101,136 · 0.00% win
Satue Mermaids · collection50,501 · 0.00% win
The lab vent broken · other7,356 · 0.00% win
House cave · other6,585 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:4685no change
24 Aug 2026, 05:4585no change
14 Aug 2026, 05:3885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.