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every roblox horror game

A Roblox experience owned by Monton's Axolotl Hate Cult.

HorrorENhorrorsurvivalearly access

Description (written by the developer; not a statement by this register)

A rootin' tootin' knock-your-socks-off kind of amazing horror game that only the truest of roblox veterans can endure early access or whatever (im not waiting to finish the game before i release) released on Jul 26, 2024

Last updated by the developer 30 Jan 2025, 16:50 UTC.

0
playing (measured 12 Aug 2026, 11:18 UTC)
53,377
lifetime visits
80%
liked (142 👍 / 35 👎)
168
favourites (3.1 per 1k visits)
26 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Velocity Loafers
20 R$
Pocket Music
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join The Game · welcome44,605 · 0.00% win
THANK THE PLAYERS · other43,708 · 0.00% win
THANK THE PLAYERS II · other35,223 · 0.00% win
THANK THE PLAYERS III · other28,013 · 0.00% win
Leave The Restaurant · progression12,115 · 0.00% win
Jail The Thief · progression7,027 · 0.00% win
Set The Sail · other5,123 · 0.00% win
Feed The Grinder · other4,684 · 0.00% win
Salt The Wound · other4,610 · 0.00% win
Meet The Owner · other206 · 0.00% win
Into The Fire · other183 · 0.00% win
Redeem The Soul · other56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.