Midnight Terror [HORROR]
A Roblox experience owned by Elevated Horror.
HorrorENVHS horrornightshift simulationmultiplayer survival
Midnight Terror [HORROR] is a horror experience created on 2024-05-26. It has 22,212,359 lifetime visits and 335,003 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description indicates multiplayer support for up to four players and three possible endings.
Description (written by the developer; not a statement by this register)
Welcome to Midnight Terror 📼📺 LIKE 👍 + FAVORITE ⭐ for a FREE toy gun in-game 🔫 You work the nightshift at a secluded VHS movie store deep in the forest. Strange occurrences disrupt what you thought was going to be a simple and easy job. Will you survive the shadowy figure that has been sighted in the area...? There is 3 endings in this game, try to get them all! 🤝 This game is multiplayer and can be played by up to 4 players at once! This game may be slightly difficult to new players, playing with friends or other people is recommended. 🛒 Check out the shop for fun items to troll your friends with Complete the game 2x for a FREE gamepass item 🎁 Credit: Theme - Gorrila Games & Vex Similar to: Midnight Cleaners, Midnight School, Midnight Massacre, The Night Shift, Midnight Horror, Midnight Diner, Horror, Scary, Story, Midnight School, Experience, Horror, Scary, Story 미드나잇 테러 ミッドナイトテラー Terror de medianoche ความหวาดกลัวเที่ยงคืน
Last updated by the developer 16 Feb 2026, 14:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 16:22 | 90 | no change |
| 13 Aug 2026, 16:16 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.