LOLWAR v1.0
A Roblox experience owned by Adurite Lobster Studios.
Fighting & PvPENfruit-themedteam-based combatUGC skins
Description (written by the developer; not a statement by this register)
Have you ever wondered what happens when you leave your fruits unattended? ------------------------------------------------------------ Each team has an advantage and disadvantage in battle. Here's a list of them all. Character Advantages: LOLWHERE - Health LOLHOW - # of Damage Dealt LOLHOO - Speed LOLWHY - Jump Height LOLWUT - Health LOLWHERE - # of Damage Dealt Character Disadvantages: -- NOTE: None of these are applied to your character if you are using a gamepass skin. LOLWHERE - Speed LOLHOW - Jump Height LOLHOO - Health LOLWHY - # of Damage Dealt LOLWUT - Speed LOLWHEN - Health ------------------------------------------------------------ Big thanks to the creator of Gang O' Fruit and Fruitful Works for letting me use their UGC for the gamepass skins! 🍓🍎🍊🍍🍐🍉🦞
Last updated by the developer 7 Dec 2025, 06:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.