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Battle of Shapes

Battle of Shapes

A Roblox experience owned by HammerBuild Studios.

Fighting & PvPENkingdom warPvP combatflag capture

Description (written by the developer; not a statement by this register)

Two kingdoms go into war to expand their territory. They must capture flags, harvest crops, and kill their opponent's king. UPDATE LOG: +GLOBAL kill leaderboard BUG FIXES: Fixed whatever caused the player speed to be slow This game is new so there might be bugs tags: tags: Slap, battles, ability wars, pop, ability, noob, combat, battle, fight, slap, wars. battlegrounds, funny, pvp, multiplayer,mobile,sword,knife, game wars

Last updated by the developer 12 Apr 2026, 00:16 UTC.

0
playing (measured 12 Aug 2026, 17:30 UTC)
8,465
lifetime visits
73%
liked (16 👍 / 6 👎)
67
favourites (7.9 per 1k visits)
27 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Knight pass
1,000 R$
Tent
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newcomer · welcome287 · 0.00% win
Intermediate · progression40 · 0.00% win
Experienced · progression9 · 0.00% win
You found a statue · secret6 · 0.00% win
20 Kills · progression5 · 0.00% win
You found the owners island · secret4 · 0.00% win
Harvested 200 wheat · collection3 · 0.00% win
Harvested 50 wheat · collection3 · 0.00% win
100 Kills · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.