[PVE FIGHTS] Undertale RNG
A Roblox experience owned by The Project Soul Team.
RacingENUndertaleRNGPVE
[PVE FIGHTS] Undertale RNG is a racing experience created on 2024-05-27. It has recorded 5,708,219 lifetime visits and currently has 50 players. The title holds 28,130 favorites and maintains a 75% like percentage. The game features custom auras, abilities, and missions within a PVE framework.
Description (written by the developer; not a statement by this register)
A Undertale & Deltarune RNG based game! The spookiest game of them all!~ Custom auras, Abilities, Missions, Crafting, Gear, And more!!! We have PVE, obbies and more! Tons of fun to be had for anyone!| You can find these PVE fights in snowdin, castletown and more! Currently there are 100+ auras in the game and more to come! Try to find them all! Join the group for a cool chat title! Also recommended to play on max graphics Please join our community for update announcements! Key binds: V [Use Ability] B [Spawn Niko ball (GamePass)] Credits: [Owner, Programmer, VFX, UI]: NikoBoi (Niko) [Co-owner, Map builder, 3D Modeler, Animator, VFX, Cutscenes Designer, Scripter]: supermasterg1 (Chaos) [Programmer, UI]: MaxieNoob (Mr. Noob) hi [UGC Modeler]: eric8479 (Lua) [VFX]: Evergreen883, progamers123131, noellzies
Last updated by the developer 10 Aug 2026, 12:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:46 | 67 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:36 | 75 | no change |
| 14 Aug 2026, 00:35 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.