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[OPEN] 灰尘覆盖的搞笑特工

[OPEN] 灰尘覆盖的搞笑特工

A Roblox experience owned by Dusted Funni Ops Group.

RacingZHUndertale IPBoss RushCo-op

Description (written by the developer; not a statement by this register)

欢迎来到Dust Funni Ops 帐户需要30天的年龄才能播放 ---如何玩--- 击败挑战的Boss以赚取金币。 升级你的等级,获得更多金币,获得更强大的角色。 与其他玩家合作,更容易地获得头目。 ----------------------- 关机 = 更新 ----------------------- Toby 的 Undertale 原始灵魂行动:https://www.roblox.com/games/5092283807/Undertale-Soul-OPs ----------------------- 游戏灵感来自: - 暗黑灵魂行动 - 尘土飞扬的灵魂行动头目再次冲刺 - Dusttale: 失落的黎明 灰尘灵魂 ops 重生 ----------------------- 我们正试图修复这个游戏之前的错误

Last updated by the developer 1 Aug 2026, 06:33 UTC.

0
playing (measured 12 Aug 2026, 09:00 UTC)
385,786
lifetime visits
66%
liked (377 👍 / 191 👎)
780
favourites (2.0 per 1k visits)
27 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LARGE Donation
1,000 R$
(PRE ORDER) Evo Dust Bundle
675 R$
Dust Sudden Change
315 R$
Donation
250 R$
Revert! Dust sans
150 R$
Small donation
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other29,503 · 100.0% win
Not the last Encounter · progression13,946 · 0.00% win
The Lethal deal · other12,814 · 0.00% win
Horror Sans · other8,909 · 0.00% win
Horrored Killers · other7,648 · 0.00% win
The Infamous One · other7,129 · 0.00% win
TIER 1 · progression6,908 · 0.00% win
Murderous Murderer · other6,772 · 0.00% win
Dusted Star · other6,495 · 0.00% win
The Heros Plan · other5,757 · 0.00% win
Memories... · other5,118 · 0.00% win
TIER 2 · progression3,679 · 0.00% win
The Murderer · other3,415 · 0.00% win
Anniversary event · social3,182 · 0.00% win
Lost in the darkness · other2,978 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked4 September 2026 — 66 % liked4 October 2026 — 66 % liked14 August 20264 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 03:0066no change
4 Sept 2026, 01:1866no change
14 Aug 2026, 23:0766first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.