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Periastron combat

Periastron combat

A Roblox experience owned by Star Periastron.

Fighting & PvPENSword FightingPvP ArenaProgression

Description (written by the developer; not a statement by this register)

Periastron Combat ⚔️ Welcome to Periastron Combat — the ultimate sword-fighting experience on Roblox! Wield the legendary Periastron, an iconic blade created by Roblox around 2014 and updated for Rfifteen on March 19. Its name comes from astronomy: the closest point a body reaches when orbiting a star. In the arena, it's the closest thing to unstoppable. What you can do: ⚔️ PvP against real players in intense arena battles 🛒 Visit the Shop for permanent items like the Speed Coil and Magical Golden Carpet 🔨 Discover the new Ban Hammer 🚪 Hunt for the secret room — if you can find it 🏆 Earn titles and track your progress with the new progress bar Key commands: Q · Z · E · X · F · V 🏷️ Tags: Swords, Battle, Arena, Fighting, War, Robux Passes

Last updated by the developer 13 Apr 2026, 16:58 UTC.

0
playing (measured 29 Sept 2026, 07:45 UTC)
1,367
lifetime visits
92%
liked (11 👍 / 1 👎)
16
favourites (11.7 per 1k visits)
27 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
125 R$
OP Periastron Pack
100 R$
Flying Carpet
75 R$
Golden Boombox
25 R$
Speedcoil
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome535 · 0.00% win
First Kill! · other109 · 0.00% win
10th Kill! · progression20 · 0.00% win
100th Kill! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.