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Fashion Topia

Fashion Topia

A Roblox experience owned by Century Makers.

Fighting & PvPENdress-upfashion showavatar customization

Fashion Topia is a Roblox experience in the fighting-pvp genre, created on 2024-05-28. The game has recorded 2,942,791 lifetime visits and holds 120,417 favorites. Currently, zero users are playing. The experience maintains a 65% like percentage. The description highlights fashion creativity, avatar customization, and competitive runway stages.

Description (written by the developer; not a statement by this register)

💃 Welcome to Fashion Topia, where your fashion creativity shines! Update: Completely new dressing room scene! 💄 Use diverse avatars and countless outfits to create stunning looks! 🗳️ Vote for the next runway stage and showcase your fabulous creations! 🏆 Give likes during the show and compete for the top rankings! 🤝 Invite your friends to help you earn more likes and support your performances! Please give us a Thumbs Up 👍 & Favourite ⭐! Tags: Fashion, Dress Up, Compete, Fashion Show, Show Off, Roblox Avatars, Diverse Styles, Creativity.

Last updated by the developer 30 Jun 2025, 12:19 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
2,942,791
lifetime visits
65%
liked (346 👍 / 185 👎)
120,407
favourites (40.9 per 1k visits)
28 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Runway Debut · other421,208 · 44.4% win
Top Model · other242,888 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0565no change
14 Aug 2026, 06:0365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.