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[UPD] Prison Life

[UPD] Prison Life

A Roblox experience owned by MagicCube.

TycoonENprison managementsimulationtycoon

[UPD] Prison Life is a tycoon experience created on 2024-05-28. It has accumulated 13,094,742 lifetime visits and 4,159 favorites. The game holds a 71% like percentage. Currently, zero users are playing. The description highlights prison management mechanics, including receiving prisoners and expanding operations for profit.

Description (written by the developer; not a statement by this register)

Welcome to Prison Life Please give a Thumbs Up & favourite! 🔥 Use the code '800Like' and LIKE the game for free coins!!! 👍 NEW CODE releases once the game gets 1500 LIKES!!! - 👮‍♂️ You will become a prison manager, - 😎 Managing your prison, receiving prisoners, and taking care of them until they are released. - 💸 Make more money to continue expanding your prison. - 👍 Come on, let's run your prison better together. Tags: Prison,Jailer,cell,Manager,Simulation,Operation,Simulator,Simulation of operation,Camp,Guard,

Last updated by the developer 25 Dec 2024, 07:59 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
13,094,742
lifetime visits
71%
liked (1,343 👍 / 551 👎)
4,156
favourites (0.3 per 1k visits)
28 May 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7113 August 2026 — 71 % liked22 October 2026 — 71 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:0771no change
13 Aug 2026, 18:3671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.