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Decent Planet Game

Decent Planet Game

A Roblox experience owned by Decent Planet Gamers.

SimulatorENspace explorationcolony buildingterraforming

Decent Planet Game is a simulator experience created on 2024-05-28. It currently has 37 players and 1,995,524 lifetime visits. The game holds 17,785 favorites and a 67% like percentage. It features over 80 star systems and 480 celestial bodies.

Description (written by the developer; not a statement by this register)

🪐 DPG is a space exploration game with it being inspired by Untitled Planet Game, This game is also still undergoing plenty of changes. 🌎 Explore all the systems, Build colonies, terraform countless celestial bodies, create ships big enough to span across the galaxy, and earn stacks of cash from multiple methods of gameplay. 80+ star systems, and over 480+ planets and moons. 🔨 Credits: Gravity Script: From Froster Lighting Script: From Adam_Hase 🚀 Special Thanks: @LarperOfDestruction @SANIKENCANA for aiding others when flying wasn't added yet

Last updated by the developer 10 Aug 2026, 22:44 UTC.

37
playing (measured 11 Aug 2026, 00:49 UTC)
1,995,524
lifetime visits
68%
liked (4,278 👍 / 2,053 👎)
18,162
favourites (9.1 per 1k visits)
28 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:4986first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fabricator
70 R$
Donation
50 R$
O2 Tank
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

One Small Step For Man... · progression121,705 · 22.5% win
Bobs Shovel · collection36,671 · 0.00% win
Baby Steps To Economy · progression28,201 · 12.1% win
Meet A Developer! · other14,152 · 5.6% win
A Whole New Galaxy... · progression7,259 · 2.2% win
Groundbreaking · other5,899 · 9.6% win
Domestic Production · other4,163 · 6.7% win
Time Paradox · other3,977 · 0.50% win
Home Sick · other1,753 · 2.5% win
Return to the Cosmos · progression1,704 · 10.6% win
Home Away from Home · other1,697 · 6.0% win
Paint Bucket · collection994 · 0.50% win
Thriving, and surving! · other984 · 4.1% win
Drill Baby Drill! · other885 · 4.7% win
Man the Guns! · other406 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 67 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3768+1
14 Aug 2026, 09:3667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.