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Blast and Survive [Christmas World!]

Blast and Survive [Christmas World!]

A Roblox experience owned by Blast and Survive.

ShooterENChristmasShooterSurvival

Blast and Survive [Christmas World!] is a shooter experience created on 2024-05-29. It has recorded 1,988,301 lifetime visits, 2,072 favorites, and a 72% like percentage. Currently, zero users are playing. The game features multiplayer action shooting mechanics.

Description (written by the developer; not a statement by this register)

🎄 Christmas World is now live! 🎅 Step into the holiday spirit with the snow-covered landscapes and festive decorations of the new "Christmas World" in Blast and Survive. Special missions and exclusive Christmas items await—start your adventure today! 🔫 Blast and Survive is a multiplayer action shooting game that emphasizes teamwork and strategy. Players must use a variety of weapons to defeat enemies and showcase their survival skills to stay alive. Test your limits in this game filled with relentless battles and endless challenges!

Last updated by the developer 24 Jul 2026, 10:39 UTC.

0
playing (measured 11 Aug 2026, 00:37 UTC)
1,988,301
lifetime visits
72%
liked (1,380 👍 / 528 👎)
2,072
favourites (1.0 per 1k visits)
29 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cyber Warriors' Package
1,999 R$
Nike's Glory Package
860 R$
Red Devil's Package
420 R$
All Weapons
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have achieved 1,000 kills. · progression95,805 · 0.00% win
God of the Undead · other2,645 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3472no change
14 Aug 2026, 09:3372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

blast-and-survive.fandom.com2 active editors · 643 edits
33 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.