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Brickbattler [RECODE]

Brickbattler [RECODE]

A Roblox experience owned by Brickbattler [RECODE].

Fighting & PvPENhack and slashDevil May Cry inspiredaction combat

Description (written by the developer; not a statement by this register)

Brickbattler is a Hack N Slash game inspired by DMC/Devil May Cry. Fight your way through the many levels of BRICKBATTLER and unlock new weapons and abilities as you progress! —THIS GAME IS UNFINISHED, AND MAY CONTAIN BUGS!—

Last updated by the developer 12 Sept 2025, 23:42 UTC.

0
playing (measured 11 Aug 2026, 18:15 UTC)
37,601
lifetime visits
87%
liked (704 👍 / 107 👎)
3,157
favourites (84.0 per 1k visits)
29 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

20000
100 R$
10000
50 R$
5000
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bullets and Hellfire · other976 · 0.00% win
Adventure Ahead! · welcome942 · 0.00% win
An Awesome Secret · secret125 · 0.00% win
First of Many · welcome34 · 0.00% win
3 Times The Charm · other11 · 0.00% win
Brickbattle Enthusiast · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked26 August 2026 — 87 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 01:5187no change
16 Aug 2026, 01:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.