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Break 1 Car Every Click 💥

Break 1 Car Every Click 💥

A Roblox experience owned by Cosine Games.

Clicker & idleENclickerdestructionincremental

Break 1 Car Every Click 💥 is a clicker-idle experience created on 2024-05-30. It has 13,428,820 lifetime visits, 1,320,360 favorites, and a 97% like percentage. Currently, 2 players are active.

Description (written by the developer; not a statement by this register)

Break 1 Car Every Click 💥

Last updated by the developer 1 Sept 2025, 17:19 UTC.

2
playing (measured 10 Aug 2026, 15:16 UTC)
13,428,820
lifetime visits
97%
liked (42,427 👍 / 1,366 👎)
1,320,302
favourites (98.3 per 1k visits)
30 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

9 Egg Hatch
599 R$
+6 Pet Equip
499 R$
x5 Strength
499 R$
Best Sword
429 R$
OP Break
399 R$
x2 Wins
339 R$
3 Egg Hatch
279 R$
x3 Strength
249 R$
x2 Strength
129 R$
Skip Hatch
99 R$
+250 Storage
99 R$
Lucky
69 R$
Auto Rebirth
59 R$
+100 Storage
59 R$
Auto Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3297no change
13 Aug 2026, 18:3197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.