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[UPD] Pro Pickleball

[UPD] Pro Pickleball

A Roblox experience owned by Wicket Studios.

SportsENsports simulationcompetitive multiplayerequipment customization

Description (written by the developer; not a statement by this register)

Dive into the fast-paced, action-packed world of Pickleball, where you'll compete on vibrant courts against other players! Pro Pickleball offers exciting competition, and lots of equipment and gear. Show off your skills, climb the leaderboards, and become the champion of the pickleball court! Pickleball, Ping Pong, Tennis, Table Tennis, Racket, Paddle, Sports, Badminton, Competition

Last updated by the developer 28 May 2026, 23:42 UTC.

0
playing (measured 11 Aug 2026, 06:48 UTC)
161,397
lifetime visits
71%
liked (331 👍 / 133 👎)
329
favourites (2.0 per 1k visits)
30 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
249 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome118,066 · 0.00% win
First Win · progression38,201 · 0.00% win
10 Wins · progression350 · 0.00% win
50 Wins · progression5 · 0.00% win
100 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7115 August 2026 — 71 % liked4 September 2026 — 71 % liked14 September 2026 — 71 % liked4 October 2026 — 71 % liked24 October 2026 — 71 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:0571no change
4 Oct 2026, 11:0371no change
14 Sept 2026, 08:2371no change
4 Sept 2026, 08:2071no change
15 Aug 2026, 06:3771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.