[220]You CAN'T Beat This Obby!
A Roblox experience owned by nathan's swag development.
ObbyENdifficulty charthardcore challengeunfinished development
Description (written by the developer; not a statement by this register)
do you have what it takes to beat this obby? *👿this is one of the HARDEST obbies on roblox👿* *😵all dislikes are from people who rage quit, make sure to like the game😵* *😉ALL stages are tested and are POSSIBLE, so none of the stages are impossible😉* *this is a chart obby, where the stages get increasingly harder as you progress* 😱JOIN THE GROUP FOR MORE GAMES LIKE THIS!😱 👽DISCLAIMER👽: THIS GAME IS NOT YET FINISHED, ALL PEOPLE WHO HAVE RECEIVED THE BADGE HAVE NOT COMPLETED THE OBBY, BUT ARE JUST TESTERS! I'VE ONLY MADE 220 OUT OF THE 300 STAGES THAT I PLAN ON MAKING [ignore] obby, difficulty chart, hard, impossible, challenging, challenge, game, roblox, obby game, obbys, roblox, robux stage jump difficulty chart, easy lava jumps, effortless, very easy, easy, medium, hard, difficult, challenging, intense, insane, extreme, unfathomable, nearly impossible, wallhop, rage, troll jump per difficulty chart obby, dco, platformer obby adventure
Last updated by the developer 20 Jun 2024, 04:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 18:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.