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💸 PLS DONATE S! [BACK]

💸 PLS DONATE S! [BACK]

A Roblox experience owned by S3S Experiences.

Social & hangoutENsocial simulationfake currencystand management

Description (written by the developer; not a statement by this register)

💸 PLS DONATE S is a game where you can raise Fake Robux or donate to others! Claim a stand, make items and start raising your fake robux! The items on your stand will save if you leave the game, ⚠️ Donations are done through fake robux, which are not connected to the real robux themselves, the in-game currency is not eligible for purchasing assets on the Roblox Platform. ⭐ Please consider liking and favoriting the game for more updates, also join the Quataun group for future perks! https://www.roblox.com/communities/34355865 Game Design: S3S Experiences Programming: S3S Experiences Map & Models: S3S Experiences Booth Models: S3S Experiences Sound Design: S3S Experiences Visual Effects: S3S Experiences Digital Distribution: S3S Experiences

Last updated by the developer 30 Mar 2025, 15:11 UTC.

0
playing (measured 11 Aug 2026, 01:01 UTC)
26,167
lifetime visits
84%
liked (68 👍 / 13 👎)
47
favourites (1.8 per 1k visits)
30 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome10,592 · 0.00% win
Witness a Nuke! · other3,966 · 0.00% win
First Donation3,270 · 0.00% win
Witness a Smite! · other2,455 · 0.00% win
Witness a Starfall! · other780 · 0.00% win
Touch a Blimp · other220 · 0.00% win
Meet the Owner! · other29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.