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VC Street King's

VC Street King's

A Roblox experience owned by Svt-Saintz.

OtherEN

VC Street King's is an 'other' genre Roblox experience created on 2024-05-30. The game currently has 5 players online and has accumulated 1,335,892 lifetime visits. It holds a 82% like percentage and has 1,241 favorites. The description notes the project is still in development with an Alpha update available.

Description (written by the developer; not a statement by this register)

Still in Development, Stay tuned for future Updates. Update Alpha!

Last updated by the developer 1 Jul 2026, 07:01 UTC.

5
playing (measured 10 Aug 2026, 21:35 UTC)
1,335,892
lifetime visits
82%
liked (333 👍 / 72 👎)
1,248
favourites (0.9 per 1k visits)
30 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:353first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mystic toolkit
199 R$
Vip
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome707,952 · 55.8% win
Street King👑 · other277,824 · 29.8% win
Royal member · other4,205 · 1.9% win
Huh??!!!! · other810 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1682no change
14 Aug 2026, 13:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.