🎃 Midnight Creep [HORROR]
A Roblox experience owned by Elevated Horror.
HorrorENhorrormultiplayerstory
Midnight Creep [HORROR] is a horror experience created on 2024-05-31. It supports up to four players and features five endings. The game has accumulated 2,121,448 lifetime visits and 40,739 favorites. Current player count is zero. The title holds an 89% like percentage.
Description (written by the developer; not a statement by this register)
LIKE 👍 + FAVORITE ⭐ for a FREE toy gun in-game 🔫 [🎁] Complete the game 2x for a FREE gamepass item! After working hard to become a well-known internet influencer who makes videos, you start to see the down side to being on the internet so much... you've got a creepy new fan who want's to talk to you... There is 5 endings to this game, try to get ALL 5! 🤝 This game is multiplayer and can be played by up to 4 players at once! This game may be slightly difficult to new players, playing with friends or other people is recommended. 🛒 Check out the shop for fun items to troll your friends with Credit: Theme - Gorrila Games & Vex Similar to: Midnight Cleaners, Midnight School, Midnight Horror Game, Midnight Horror, Midnight Diner, Horror, Scary, Story, Experience, Horror, Scary, Story, Midnight Cashiers, Midnight Intruder 미드나잇 크립 ミッドナイト・クリープ Arrastramiento de medianoche เที่ยงคืนคืบ
Last updated by the developer 11 Mar 2026, 12:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.